DirectX 8 Export Question...

Hello all,

I am able to use Blender 2.40 to create and export ordinary objects like trees, people, etc., but when I try to create a level, the .x file will not load in the game engine I’m using. Everything else loads fine. I’ve checked and everything will load fine in another modeler except my level .x files. Does the exporter only handle up to a certain size??? Smaller things work perfect, but the bigger map files don’t. I have an example here:

If you have a solution and/or explanation, I would appriciate it! Thank you!!!

,Jared C. Matthews

Nevermind. I figured it out. It was a cross-version Blender problem. Pure 2.40 .blend files work fine. Thanks!