DirectX 8 format???


I am using a C++ game engine and was wondering if Blender 2.37b(ultimate) directx 8’s exporter exports just the mesh and armature or does it export textures as well??? Is there anything else it exports too?



images applied via uv mapping should be exported [or at least their uv coordinates]

cloud, marble, blend or other procedural textures will not be exported

thanks much!!!