DirectX exporting

With help from elysiun community (thankyou) I’ve managed to create a cube and export to DirectX (

https://blenderartists.org/forum/viewtopic.php?t=20173 ) .

I used the exporter downloaded from http://members.xoom.virgilio.it/glabro1/python228.html which doesn’t mention what version of DirectX it exports to. Does anyone here know?

Apparently the software I’m using to program in uses a proprietary format (WildTangent web driver) and they have a .x to wildtangent converter but is only compatible with DirectX 7 format and not DX 8 or 9.

So 2 questions I guess:

  1. What DirectX format did the blender exporter script convert to?

  2. Is this the only DirectX exporter around, or only path from blender to DirectX?

Thanks in advance.

Regards,
Max

Hi MadMax!
-It exports in DirectX 7 at the moment.I hope, soon, to
finish the exporter for DirectX 8.

regards
Ben

Hi Ben,

Thanks for the reply.

Please keep a version that will export to DirectX 7, or make it an option to choose which DX version output maybe?

Cheers,
Max

I am having so many problem with this script…

You cant have mesh where there re actrual parts to it it Must be a solid mesh…

I can’t seem to export anything else other then a cube or other primatives -_-. The export exports it but the directx mesh veiwer is having ahrd time veiwing it…

But I am just guessing its becuase I have the lastest DirextX and this scripti exports dirextc 7