Hi every one!
I’m trying to make a realistic black hole with cycle…
The problem is that as soon as I do something transparent with refraction (either with glass or principle) I get a slight reflexion on my surface. Even if I have no specular or metalicity… If I use roughness not only will it keep a blury reflexion (wich my black hole will not be black), but my refraction get blured too. Anybody has an idea?
Thanks in advance!