For those of you that remember, I started this game about a year ago… and have made no progress as I have decided to make so many changes that i basically started all over again.
The character’s name is Pacer Burton and instead of wielding a sword, he finds a mysterious orb in the remains of a comet that recently fell to the planet. Four[distinct] regions of the planet have been rumored to have parts of the comet, . Unknown to Pacer, the orb powers this machine are all parts of a giant machine that assembled is a planetary defense system(enter giant robot).
- 2.5D(3D with a 2D perspective-for those of you who don’t know what that means) for an example look to Kirby 64 and Prince of Persia: The Forgotten Sands(PSP)
- Pacer discovers a way to direct the orb’s energy into the palm of his hand, thus giving him the power to shoot balls of energy from his hand
- Levels will be vertical and/or horizontal side-scrolling
- Enemies will be few and far between, but still present
What I Need
For now, all I need is a texture artist and a modeler.
From the Modeler I need trees and shrubs and the like, and enemies
From the Texture Artist I need<i><b> ALL</b></i> textures. This is a huge job, but I will provide a description of every texture to the finest detail.
All contributions are welcome!
I will post a few models in a day or two.