Time ago I’ve started this model for a project that unfortunately didn’t go on, is only a rough high-poly model but I thought someone could find it useful for some other project, as base for a retopology exercise or whatever so I decided to release it for free for everyone as .obj and .blend.
There is no retopology yet and isn’t rigged, only some meshes (as the suit) have a messy UV Mapping for testing the fabric normal map on it.
The render instead is a simple sketch I’ve made playing around with blender.
-Zbrush for the base mesh and some props.
-Marvelous Designer for the suit
-Blender for additional modeling,a sketchy rig and rendering in Cycles
-Photoshop for rendering post
Isn’t nothing fancy but I really hope someone can find it useful in some way.
Renders and breakdown in full resolution at this links: