So not that long then.
They have a room full of computers (server racks) that do nothing but rendering and a persons whole full time job is to mange it all.
Depending on your needs and how often you find yourself using a render farm, it maybe worth looking into making a small one yourself.
At the end of the day, it’s just hardware and software. A general software setup for a solo person is easy, you can just use what the Blender Studio uses (https://flamenco.blender.org/).
As for hardware, it can be anything from old computers with maybe some minor updates, to a second hand PC (with or without some updates).
It doesn’t need to be as top line as your main PC, even if that means it’s slower, it’s still running on the side, while you can fully work on the main PC. While if you need things done faster, then you can kick both PC’s going.
So at some point, after spending $100’s on 3rd party render farms, that same money would buy your own that you can use endlessly.
My only advice would be to reasonably match hardware types. So if you are CPU rendering, then get much the same system RAM. It doesn’t need to be the top spec fastest (for general rendering it wouldn’t make any real difference), just the same amount. That way you know if it renders on your main PC, it will render on the second one.
Or for GPU rendering, then ideally same make, type and amount of VRAM.
So rather then a matching 4080 (tho you could), instead maybe a 4060 Ti 16GB. Yes it will be slower, but it’s still Nvidia, still using OptiX to render (there are very minor differences between a frame rendered using the CPU or a GPU or even a GPU with a different API, like CUDA or OptiX). So you want the base tech to all be the same for an animation that has frames being rendered on different PC’s.
However, the VRAM amount is the same, at 16GB, so if the 4080 can render it, then the 4060 Ti 16GB can too.