Displacement in Cycles 2.7

How can I add a displacement with Cycles in 2.7? And more importantly, with a displacement map. The Mix shader is of no help and I can’t find the proper node to use as consequence. Anyone able to tell me how it works?

Use a Displace modifier

Or see http://blender.stackexchange.com/questions/1719/why-wont-the-material-node-displacement-work-in-cycles for the experimental feature

I looked at this: http://www.blender.org/manual/render/cycles/materials/displacement.html?highlight=displacement%20type

But I can’t seem to find any displacement options in my properties. And to prove my point:

There something I’m missing here? Am I not doing something right?

UPDATE: Never mind, found out why it was like that. Had it in supported mode. But I think my next question is this: How can I apply a displacement map in Cycles with the experimental feature and a normal map at the same time?