displacement map size

Dimple question–how do I change the size of a displacement map as applied to an object? I have a good terrain-like texture I want to use to displace a plane but all I get is small repetitive noise.

UV unwrap your object, set the displacement texture coordinates to UV.

Show us what you have and what you want with screenshots and example blend files (ensure to pack your textures in your file using File/External Data menu)

Doesn’t seem to be working. I just get a bunch of noise again. I unwrapped the object to cover most of the image…

do you have any pictures? there s a couple of problems that you could be running into.