Zbrush? Photoshop? The Gimp?
Meh, not needed for this little thing, but I’d like to learn how to use displacement maps. I’ve searched google, and found throught the Blender Wiki a program called “Zutilz”. Does anyone know how to operate it? – Nvm, can’t even compile it. MSVC maybe, but I don’t have that
Does anyone know any methods of creating Normal/Bump/Displacement maps of the objects in Blender?
Zbrush, that program seems to be amazing! Does anyone have any ideas on how to work with that?
Thanks in advance,
Nick