Using blender 2.81 and having an issue with the displacement modifier where it appears to display the old, non-displaced mesh on top of the old displaced mesh. I’m using a regular cloud texture. Any suggestions as to what may be causing this?
Using blender 2.81 and having an issue with the displacement modifier where it appears to display the old, non-displaced mesh on top of the old displaced mesh. I’m using a regular cloud texture. Any suggestions as to what may be causing this?