Displacement node setup from several years ago has unexpected result in 4.2.1

Was looking at examples of looping displacement and this user’s setup from 2018 (blend file at link) used a material node setup for the displacement, which at the time had this result on a subdivided sphere:

Image

However the same blend file in v4.2.1 results in the material animation but there’s no displacement effect (the sphere remains spherical).

Below is the node setup as seen in v4.2.1. Compared to the setup shown in the linked post Blender seems to have auto added a Displacement node, so unsure what else may differ between the Blender versions used that has caused the discrepancy.

Hi,

(The version of the sample Blend file is 2.76)

Take a look @ displacement and Material Settings.

Good :blender_logo_64_png:

Sorry for the late reply. Managed to find a suitable alternative almost immediately following (not in Blender, for those wondering) so didn’t get to the bottom of what the issue from the OP was but thanks all the same and useful to know the version :+1: