Hello, first post, but a lurker for a while. Been using for Blender for under a year, and I’m trying to get my feet wet in the game engine and Python. It’s probably straightforward, but I can’t seem to find an answer. I have an icosphere, and I have used the displace modifier to, well, displace it. That’s working fine, but I want to take it a step further and take anything below the midlevel (or some threshold) and merge them at the center. I would think the easiest way to go about this is to take anything from the texture that is below that threshold and change it’s location (to 0,0,0), via Python, but I’m not sure how to go about doing it.
I’m not asking anyone to write my code for me; I would really rather learn instead of just plugging something in, but any guidance, or pointing me in the right direction would be really great!
Many apologies if this was posted elsewhere or in the wrong forum.