I’m mostly using Blender as an compositor for 2D animation done in other applications, imported as image sequences in Blender.
For some scenes I’ve created animated elements in Blender, compositing these together with the 2D stuff.
Now much of the 2Danimation is done on twos which makes the Blender animation much too smooth in the mix.
How can I display every other frame of the blender animation in the comp?
I’ve tried a few approached but haven’t succeded with any of them:
- Rendering Blender animation to image sequence and manually removing every other frame, then using this sequence in compositor. Hoping to be able to change fps or clip length to twice to match length of comp. Havent found a way to change clip length/speed in compositor. Is there no way!?
- Using the above image sequence, removing every other frame, then manually duplicating the rest and renaming these so there is a full length sequence with two alike frames every other frame. This gives me the result I’m after but is way to cumbersome.
- Setting a keyframe every 2 frames in the animation and then making these stepped. Works but a nightmare if I want to edit the animation.
How can I use a clip in composition with half of the frames showing? (Scaling clip to half length, then scaling this to double length perhaps?)