i have an arch model with structural members-the members should cast shadows onto themselves. i dont want to put a plane under the model, i just want the model to float and show the shadows that it casts onto itself internnally. but the shadows wont render unless there is a plane under the model…
i don’t understand why this model wont show shadows unless there is a plane underneath it…auuughhh.
the problem is with blender internal - yafray isnt doing this at the moment.
i included a screenshot and the two sample renders…im baffled.
(by the way…does anybody know how to import several .3ds files at once, i posted the question yesterday, but haven got any bites yet…pleaaase, don’t you think that would totally rock?)