I have looked through the documentation, but found nothing which could be of use for what I am trying to do. I am new to 3D modelling, but have done several tutorials, and wanted to have a go at this basic hull: http://www.geocities.com/paulthepuzzles/aaboattut.html
I know Blender is very different from other modelling programs, and I have been able in the past to work out how various features of other 3D programs differ in Blender. However I was stuck when it came to “dissolving”. Is there such a feature in Blender, and if so where abouts would I be able to find it?
Thank you for your time, in advance.