DistAmount in IPO

I tried to change DistAmount in IPO editor for Distorted Noise texture.
But is there a bug? :confused: If I render for example frame 1 and frame 50, the texture is different there, but if i render the whole animation, the texture is on each frame the same. :frowning:

Does somebody know why?

There is a blend file:
http://programy.wz.cz/zmena_textury.blend

I get “Blend incomplete” when I try to open your file.

It works for me and renders fine.

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Renders are fine, but try to render an animation -> texture isn’t changing

Later:
I downloaded new version of Blender, it’s better now.

Try to download it once more

I rendered 25 frames of the first avi, just reset the frames and the IPO so it was max at fr25, and as I said it renders fine.

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