distortion when rendering

dear community

i have a weird probem, when rendering my animation with blender.
the mesh gets totally distorted when rendering. in the preview everything is ok.

do i maybe have some weird keyframes somewhere?? cant figure it out.

i will attach you two images, one as it should be (human body), second one what happens when i start the rendering process (weird body distortion, legs and arms get long and bent)

what could be the reason?

appreciate every help!

best
lena



Have you set your object to be a rigid body (green outline and orange progress bar in timeline) ? If so do you want it to be. If not remove the rigid body from the physics options.

dear richard! yes that was it!! thank you very much!