I have an outline of an eagle which I imported as an SVG and then cleaned up the unnecessary vertices using Decimate and then manually deleting others. I put a face in the outline and then extrude. I try to bevel the top edge but something strange happens in the final result (after the protracted battle with the bevel tool). You can see anomalies occurring at the talons (bird claws) and between the mouth and talons. The anomalies are not visible until the end of the video.
I have two questions.
What are these anomalies and how do I eliminate them?
What is the intended use of the bevel tool? It goes from no bevel at all to all the bevel in the universe in a very small movement of the mouse. You can see me struggling with it for the majority of the video.