Hahaha, the power of the command-line interface. I have developed a way to make your games run, in full screen, using a batch file in windows. You could come up with a similar distribution method from linux, but I’m not familiar with blender under linux.
All you have to do, is distribute your .blend, along with the blender exe and the python dll. Use word or some such to write a batch file to put in the same directory with the other files. In the batch file, just write
blender -W -F [filename]
where you replace [filename] with your .blend’s name. Make sure to include the .blend part. Now, save that in the directory with the other files in ascii mode (.txt format) and rename the .txt extension to a .bat extension. Now, you can distribute these four files in a zip and inform the user to run the .bat file to run your game.
Oh yeah, make sure your game is set to autostart, and that you clear away all the blender menus and things out of the picture.
It works like a charm, no plugin or programming required. It’s not quite as good as publisher, in that your actual blend file isnt protected, and your distributing the tool the user could use to hack your game with, but for distribution on the internet to normal people, it should be fine.
You can even cheat and change the blender icon and filename, and mess with the paths placing all the files except the batch into seperate directories etc.