I’ve got some interest in photogrammetry technique but had some time to try it only lately.
So here is my latest attempt - 3D scan of Dmitri Shostakovich statue by Ð“ÐµÐ¾Ñ€Ð³Ð¸Ð¹ Ð¤Ñ€Ð°Ð½Ð³ÑƒÐ»ÑÐ½ (George Franguilian), in front of House of Music, Moscow downtown, Russia.
Scanned using PhotoScan software, retopologised\remade by hand in Blender with lighter quads-only mesh. Phototexture was used to create albedo/metallic/roughness maps for PBR shader. Ambient occlusion and normal map were baked from scanned mesh.
Hope it does relays magnificent statue mood: an artist lost inside his own world.
p.s.: sorry for sketchfab screenshots, I had my own render but sketchfabs’s version is just better.