Hello I’m back, my computer crashed and I lost all my work. My last game “The Adventures of Tom Bombadil” was lost. So that is why I haven’t updated it, there is nothing to update anymore.
I have taken a break from blender, but is feeling creative again and want to create something new but in a completely different style. Many people might argue that it’s a cooler and less childish style.
I just watched that old movie, “The Seventh seal” and was thinking of how interesting it would be to play death in person. So I started to brainstorm and got a bunch of interesting gothic dark ideas.
Death as a character isn’t necessarly evil. He only appears to be evil since man fears him. I recon since death has existed since the world came into being. He must be very intelligent and wise. Obviously he wouldn’t be using any weapons, instead he would use his intelligence and wit like he does in the seventh seal by playing chess with the fallen knight to win his soul.
This would be the goal in the game. To trick or win over the man/woman’s soul. So I was thinking a first person puzzle game would be the obvious choice for a game featuring death as a character. With puzzle game I mean really old school first person games, think The Dust: The tales of the wired west and that fantasy first person game that I can’t remember the name of. You know the games that were popular back on the windows 95 and macintosh.
So what is this some kind of go get the key and unlock that door to get to that object to do that. Yes kind of, but I was thinking of making it a bit more complicated than just going from A to B and bypass the obstacles by getting keys.
There won’t be any moving camera, one will not be able to look up and down and to the sides using the mouse. The mouse will be used to click on things, examine and pick up objects. And you will only be able to look in a horizontal panoramic view. Using the arrow keys to move around.
This has to be a brain game where instead of focusing on moving fast or clicking the button at the right time. One actually has to think, riddles and maps would be nice. Here is a scenario:
You have to win over the soul of a farmer that lives in medeival Europe. Before the mission starts you get a short briefing and some basic info of the person. You find out that the person wakes up around 5am to get the work. His shores consists of giving food to the animals in the barn.
Now you somehow have to outwit the farmer, what would be the easiest way to kill a 50 year old man at that place in that time. Then the player has to think and do a lot of things, like for example in this order.
- Find and catch a rat.
- Unlock the fence to the horses so they can break free.
- Wait for the farmer to go in and then you release the rat and the horse will go crazy.
- Horse will kick the man in the head ending his life.
Now the man will talk to you in text form and plead for his soul. Ask death if he can think of his children and wife etc and what kind of state they would be in if he left. I’m not sure what would happen now, but maybe some kind of challenge or riddle similar to what happens in that movie the seventh seal.
Like for example answering a hard riddle;
Hear me knock
Ear cannot hear
As you ponder and think
Rereading the facts
The answer lies within
What am I?
ANSWER: I am a Heart (first letter of each line).
Maybe you have 3 tries, or maybe a timer. If you can’t figure it out you loose the soul. These levels don’t have to be small either they can be quite long with much harder tasks.
So what do you think of this game concept? It’s all very sketchy but I think it could be something out of the ordinary and could be quite cool. It could be expanded or changed of course. It would be nice to get some constructive criticism or maybe some ideas outside of ones own brain.