I did some Googling, and came up with plenty of examples of people using the Magic Leap controller in the pre-2.8 game engine, but I can’t seem to find people using it to control Blender’s interface. I’m just wondering if anybody has tried it?
I found some demos in other 3D software of people using it for sculpting and stuff, but I wonder how good it would be as an alternative to something like the 3D Navigator controllers IE: Moving around the 3D viewport, and using hand signals to trigger hotkeys.