I think there is a disconnect here between vision and reality. There is no point in following a vision that does not lead to a reality.
Additionally all visions need support to become a reality. Gaining support and effectively bringing about a vision comes from first a realistic assessment of current reality which includes interests but also realistic audit if resources.
Everything else is just pointless talk.
What might have been relevant to Blender 10 years ago as a realistic vision is not relevant today.
A very cursory look around the 3D world that Blender lives in will paint a clear picture.
Further investigation would enligbten why.
But the bottom line is to get development money it takes support.
That requires understanding the current needs of most users. That has changed drastically in the last 10 years.
And yes. This does matter. Blender does not live in a financial bubble.