I’m trying to export various Blend scenes via Blenders save as VMRL 1 and DXF functions.
The VMRL seems to only export a large file with nothing in it, then when imported into another Application that app then crashes!!! :<
DXF seems to forget any parenting and Sub-division, and just creates one mesh, instead of seperate ones and with no material data.
Is there a preferred method of exporting, IE:
Do all objects need to be on the same Layer?
Do they need to be joined into one mesh?
Do I need to delete the camera and or lights?
Is there a way to keep Blender assigned Materials and textures in the export format?
Am I flogging a dead horse?
Help in any form will be greatly appriciated.