Does paint mode support image layer?
I want Blender has this function like DeepPaint.
It doesn’t support layering like Photoshop.
haven’t tried, but couldn’t you make a texture stack by duplicating the uvs and assigning different images to each layer?
set up a material with each image mapped to colour and alpha in a material then they’d stack like layers… with GLSL in the viewport it’d act like layers too…
If that works it’d be a fairly easy python project to make a layers UI to make this a bit ore like working in a paint app…
Thanks, I’ll try the texture stack.
But I think I have some alpha paint problem within texture paint mode.
Anyway, I’ll try it.