Think of a tube.
I put a simple aramture “into” it just to bend the tube at
one point.
Do you have tried to bend a tube made by paper ? ;O)
That’s my animation test looks like!
What I want is a smooth bending (there are enough vertice
for that…) instead of a “tube breaking” or something which
looks like a tube after a crashtest…
I assigned all vertice to a group and used that group
in the softbody settings. I enabled “Postdef”.
And than I got stuck, since “weight” has nothing to do
with bending. I tried various settings of springs and frictions but the only thing I got as a result was
that “bended paper tube”.
Or did I used the wrong tools ???
Thank you veryx much in advance for any help or hint !!!
Keep blendeirng!
mcc
I wanted to bend the tube smoothly.
Unfortunately the link is web.archiive is half dead (no
pcitures…) and all following parts of the tutorial
are linked against a dead server (no longer existing?)
Do you another place whre I can find this tutorial ?
Sorry, I though the text alone was quite clear. It was the best tutorial on weight painting, but now the site is dead. So I linked you to Archive.
Anyway, here are some explanations: