I’m exporting a model with a walkcycle. It exports fine (now that I figured out the armature had to be the parent of the mesh and not visa versa) with bones and weights. It does not, however, include anything about the animation in the .x file. Does it not do that? If not, how do I get my animation out of Blender and into the .x file?
Ok, I’m an idiot. I just have to click the button for exporting animation.