Working on an animation that needs some Dof work.
I see that there is a DOf field under the Camera edit controls, but it doesn’t seem to have an effect when I just set it to a certain number or use the object based Dof function.
If I turn on the limits value, I can see it in the 3D view, but when I render the shot, everything seems to be in focus.
I think there’s something else that needs to be done to get this to work, but I don’t know where to look.
Thanks for your help in advance.
That seems to have worked, but now I’m getting no background with my render.
I have the world color set to pure white, but instead of seeing the ‘white world’ color, I see a black background with the figures on with a white border around them.
have you connected the alpha channel of the render layer to the alpha channel of the output node?
Just tried that…
Doesn’t seem to make a difference.
If I add something in the background it doesn’t seem to do it anymore. Only happens when I render the world.