Dog tail and armature

Hi, I’m new to blender and I have to animate a dog for a augmented reality personal project. So, I have downloaded a dog model and reading some tutorials I’ve put an armature to animate the tail. I think is quite simple to start…
Now I would “attach” the armature to the model, to move the tail. Can you help me please?

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you would parent the armature to the mesh “With Automatic Weights” then you can pose the armature.

You have double posted this, please be patient whilst your first 10 posts are moderated!

Cheers, Clock.