Dogfight

Hello,
It’s been some time but here I’m back again and this is my latest work…

It’s made for a friend who requested me to model an updated version of the ME-109 Messerschmidt and the goal was to turn it into a more aerodynamical jet version of the old ME-109 they used in WWII. Another request was to make it a variable sweep wing design like the F-14 Tomcat and with the air intake of a MiG Fishbed…

I personally chose for a mountain like scenery with a slight sunset in the background with the updated ME-109 chasing its opponent with its guns blazing…

Anyway enough chatter here’s the final image and ya know the drill, C&C always welcome!!!

Enjoy!


Really smooth mountains, maybe a bump map to roughen them up a bit.
I think the plane might face the camera a bit more with exaggerated perspective so it looks like the person with the camera is closer to the plane…

Also, I think that the ailerons (wing) are on too much of an angle. And only on very modern jet fighters do the elevators (at the tail) tilt like that.

How did you get the muzzle flashes and the projectiles?did you use alpha maps,emitters painted on cross planes?

It’s fantastic work. Great job! It looks like a screenshot from a PC game.

thx for the replies guys

@ sdfgsdfg: yeah, the mountains should be more spikey, I agree on that one, personally I like the angle of the plane and camera and the tailwings was a request of that friend so :slight_smile: but nonetheless thanks for the reply and I’ll keep it in mind for future projects…

@ GausStriker101: Both the muzzle flashes and projectiles are modeled and using the new volumetric materials :), hope this helps ^^

@ Kurchuri: Thanks, I really like to hear you like it :slight_smile:

To me the sky looks too serene. It should be more dark and menacing imo.
(edit) also, the snow should be smoother.