Ok, so I have a “informative” paper due in my English class and the topic I picked was 3D animation. I was wondering if anybody here could tell me what misconceptions and/or ignorance you’ve run into over the years about your work. I think I have a pretty good idea about what to write on already, but if anybody has run into some common problems with people not understanding anything about the creation of animations I would really appreciate hearing about it.
Even though I want to, I probably can’t make this blender specific because of the lack of knowledge by my classmates and professor. (He’s pretty much the definition of the stereotype on English professors, we hear puns and math professor jokes just as often as all the Shakespeare, Dickens, ect… quotes)
One thing that I know I want to hit on is that CG artists are not always computer know it all geeks. (No, I have no idea why your computer isn’t working… Yes, I know I sound knowledgeable to you, but knowing what that part is called doesn’t mean I can tell you why it’s busted.)