I’m new to this forum and a bit of a NooB to Blender.
I’m using version 2.44 on a Powerbook.
I’ve set up a simple scene that drops a sphere of water (Fluid) onto an object (Obstacle) within an enclosing cube (Domain).
As I understand it the Domain is a box that encloses the scene and should do little else ?
However when I come to bake the scene, the Domain becomes the fluid and wraps itself around the sphere and it ends up looking like it’s made up of square particles and doesn’t seem to behave as I would expect.
The tutorial on fluids reads: “The domain is the region where the fluid simulation is performed - all fluid objects outside of it are ignored, and the fluid can not flow out of the domain.”
I have also seen posts from a moderator that say the Domain becomes the fluid when you click ‘bake’
also, the fluid that you see in your 3d viewport is not the fluid that you render (necessarily).
The preview fluid has a different resolution than the render fluid (to speed up the viewport). you can set this preview resolution next to the actual resolution.
Also, put set smooth and perhaps subsurf on the fluid after it has baked to make it look better.
Thanks for your help, I see the different resolution items now.
I was starting to think there was a bug in my version as it seemed a bit strange that the Fluid object stayed where it was and the Domain became the fluid. I guess there’s a good reason it’s done that way, but on initial viewing it did seem a bit counter intuitive.