Domino line-up using Curves as guide

This tutorial is dedicated to everyone who likes to play with dominoes with Blender.
Here I describe two ways to create domino line-up using curve without distorting the domino tiles (i.e. no Array modifier).
The tutorial is written so be patient. Any feedback appreciated.

Here is preview of the final result:

Also post your best domino toppling :eyebrowlift2:

I am just learning the physics tool and went through your tutorial and the first variant. Very cool results. Thanks.

Thanks for the feedback g60!
I am glad it helped.