Doña Oliva Apartment

(Scoped) #1

My first “big” commercial project. I was responsible for designing an apartment at a reasonable price with a contemporary feel to it. All the work was done in Blender and rendered with Cycles. Render times were usually around 3-4 hours per image on a single GTX 1070.

Link to the project on Artstation:


(HelmyArdiansyah) #2

Really top notch! The image quality is superior considering they are rendered in cycles. Care to share some render and lighting settings?

(alf0) #3

this is really amazing !!!

(GarageFarm.NET) #4

hats off…

Featured prediction :slight_smile:

Jarek D (DJ)

(Magogg) #5

Great work! Compliment!!

Can I ask you some information about the curtain shader please?

Tnx a lot!

(Scoped) #6

Thanks a lot, I’m glad you like it! Lighting consists mostly of an HDRI and ambient occlusion enabled in the world panel (didn’t even tweak it). I also used portal lamps to get rid of the noise.

Here are my render settings:


(Scoped) #7

Thanks mate! Curtains are simply a fabric material from Poliigon. However, for those white ones I used the Light Path node and made it look non-transparent for the camera.

(SunBurn) #8

Very nice results here!

The AO “hack” is working nice in your scene, the only place that I could spot it was in the bedroom lamp, but maybe is just an illusion :stuck_out_tongue_winking_eye: