# Donkey Kong Bananza!

**URL:** <https://blenderartists.org/t/donkey-kong-bananza/1653865>\
**Category:** Finished Projects\
**Tags:** modeling, sculpting, characters, texturing, lighting\
**Created:** [September 29, 2026, 5:10pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865 "2026-09-29T17:10:53Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![zedshape](https://blenderartists.org/user_avatar/blenderartists.org/zedshape/32/1494656_2.png) [@zedshape](https://blenderartists.org/u/zedshape)\
**Post date:** [September 29, 2026, 5:10pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/1 "2026-09-29T17:10:53Z")

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![DK_01](https://blenderartists.org/uploads/default/original/4X/8/f/5/8f5193ddf44755ce8dc759e8939566f647ae471e.jpeg)

Hi everyone, I made this 3D model of Donkey Kong (Bananza!) almost a year ago.

The challenge here was to sculpt something without using symmetry. For the pose, I was inspired by his first transformation in the game.

Of course, I blocked out the character using the mirror modifier to roughly work on the new Donkey Kong’s proportions.

 ![blocking](https://blenderartists.org/uploads/default/original/4X/3/9/1/391a784ae91becf1337f2f3b247a5912be3baa6a.png)

To be faster, some elements like the fingers were duplicated and then modified in Sculpt Mode.

 ![posing](https://blenderartists.org/uploads/default/original/4X/5/b/7/5b749b72754c9c9968552ba5cff6d077c3664133.png)

Once I was happy with the proportions, I retopologised the sculpt before sculpting the fur.

 ![retopo](https://blenderartists.org/uploads/default/original/4X/a/b/8/ab8932d9a69669e68761bf4f44d7b3df5035f3b6.png)

For the fur, I sculpted a plane, converted it to a Vector Displacement brush and used it on the retopologised body and head.

 ![fur](https://blenderartists.org/uploads/default/original/4X/0/8/7/087f923b9991c3855cb91652112233b34db24921.png)

I modelled the rocks and made the UVs to bake the Ambient Occlusion map.

 ![sculpting](https://blenderartists.org/uploads/default/original/4X/6/d/8/6d8233e94bbda8a34a4907b33f097002171c55cf.png)

This is an attempt at making the UV maps, which I believe I failed miserably at 😂

 ![uv](https://blenderartists.org/uploads/default/original/4X/2/d/0/2d0e78b2e95248483902168bc799d18aae1dffdf.png)

Here I am using Ucupaint to work on the textures inside Blender

 ![painting](https://blenderartists.org/uploads/default/original/4X/a/4/1/a416cee6ed7fb7e973aa293efb55413e849eaa8a.png)

I hope you enjoyed my model! 🙇‍♂️

If you want to have a look at the model, here you can find a low-poly (not exactly 😅) version on sketchfab [https://skfb.ly/pCC6n](https://skfb.ly/pCC6n)

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**Author:** ![alf0](https://blenderartists.org/user_avatar/blenderartists.org/alf0/32/828043_2.png) [@alf0](https://blenderartists.org/u/alf0)\
**Post date:** [September 29, 2026, 5:24pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/2 "2026-09-29T17:24:51Z")

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supper great work !

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**Author:** ![zedshape](https://blenderartists.org/user_avatar/blenderartists.org/zedshape/32/1494656_2.png) [@zedshape](https://blenderartists.org/u/zedshape)\
**Post date:** [September 29, 2026, 5:34pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/3 "2026-09-29T17:34:22Z")

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Thank you!

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**Author:** ![markpdyson](https://blenderartists.org/user_avatar/blenderartists.org/markpdyson/32/1497793_2.png) [@markpdyson](https://blenderartists.org/u/markpdyson)\
**Post date:** [September 29, 2026, 5:58pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/4 "2026-09-29T17:58:47Z")

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I love how you were able to sculpt the fur. There’s so much personality here. Wonderful job!

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**Author:** ![zedshape](https://blenderartists.org/user_avatar/blenderartists.org/zedshape/32/1494656_2.png) [@zedshape](https://blenderartists.org/u/zedshape)\
**Post date:** [September 29, 2026, 6:03pm UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/5 "2026-09-29T18:03:17Z")

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Thank you!

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [October 2, 2026, 6:08am UTC](https://blenderartists.org/t/donkey-kong-bananza/1653865/6 "2026-10-02T06:08:56Z")

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I featured you on BlenderNation, have a great weekend!

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>
> Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
