Hello everyone! I’ve been making a game that operates like Donkey Kong Country-a sort of tag team type of game.
However-I’ve been running into trouble lately. I tried experimenting with the starting character and when he dies, switch to the other character. It works okay-but when the first character dies and it’s supposed to switch-I get a grey screen. Here are the logic bricks for the character
Any help is appreciated!
I fixed it by changing the visibility of the object.
I’m going to guess that your death system involves ending the object and adding in the other object. This isn’t what you want to do.
Instead, when your first character dies, use Replace Mesh to switch the player model around. For this to work, you’d have to have a copy of the second player model attached to a single armature.
There’s another somewhat complex way of doing this using two separate armatures and Python, but I’m going to (maybe unfairly) assume that you’re not at the stage of using Python yet.