Dont open, dead inside

Do you recognize this scene? :wink:

Modeling/ Lighting/ Animation/ Render: Blender
Texturing: Substance Painter
Composition:Photoshop & Final Cut Pro

Checkout the animaion:
https://www.instagram.com/reel/Co1TD4iLd6E/?utm_source=ig_web_copy_link

Thanks for watching my work! :sparkling_heart:

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I read the writing on the doors as “Don’t Dead, Open Inside”.

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Hahaha, maybe that’s why Rick open the door. :rofl:

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Ohhh, that’s awesome! How did you create all the debris?

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THat’s the joke tho innit

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Thank you! I use partical and rigid body. :smiley:

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Hahaha, I read it the same, so I asked my wife to say what she read. She said “cafeteria” and went on. :grin: :grin:

Well done. I really like how you extended the scene both inwards and outwards.

Haha, when I was watching the TV show, I read the sign as you did too! I think that’s maybe a joke. Thank you! I appreciate you like my work! :laughing:

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I featured you on BlenderNation, have a great weekend!

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Thank you Bart! You too! :smile:

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You’re on the #featured row! :+1:

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Awesome! Thank you, Bart!

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Interesting style. I’m not usually one for these sorts of isometric scenes, but this looks quite striking.

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Appreciate it! :heart:

Same,bro :rofl:

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Yes! The Walking Dead continues to be one of my favorite shows, I’ve also read all of the comics. I find it very interesting that you chose to include bullet shells and blood in the debris as well, very realistic.

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Thank you! I love this show, and I’m reading the comics now. :grin:

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