Doodle thread(since everybody's doin' one)

Just thought I’d start my own doodle thread since… well, I start a lot o’ work in progress threads and… haven’t finished one yet… been a long time since I posted or really blended up anything.

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caption for face: “You want me to do WHAT?”

forgot something I did about… a month ago… ain’t gonna finish it so here goes…

Byt the way, if anybody is interested in the .blend of any of these things… just ask

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This is something I posted a while ago… suppose I won’t even be able to finish it since my computer can’t take the 100000 verts it has… (P3, 1 Ghz, 384 Mb RAM…I know, I need a new computer). If anyone wants it… to finish it or whatever… just ask and I’ll mail it to ya or whatever.

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Try the re-topogy tool on the hig vert one ! Or remodel on it another one with low vert and do an normal map from the hi poly !

High poly count dosen`t do the graphic , yeah sculpt tool is a good tool but must be used with polycount in mind and detail:evilgrin: or it will ruin ever an Core 2 processor

sculpt? blender 2.42… no sculpt here:P but I’ll try retopo on it

tried sculpt mode for the first time and kinda pleased with the result:

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Yet again a doodle… well… tryin out mr bomb’s adrianna tut… and since I just don’t have the motivation to finish tutorials, I tend to go my own way while still trying to follow what the tut says. Here it is

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