ok, here we go, I did a bit of an integration test, to see if I could use MojoWorld landsapes as a backdrop, and I would appear that I am successful.
I had MojoWorld render out a QTVR, but instead of saving it as a .mov file I had it save it out to individual frames. I then lanched HDR Shop, converted the stills to HDR images, loaded them up in the Blender HDR utility that eschlo (sp?) wrote a while back and converted it to a spherical environment map, which I essentially mapped to the inside of a sphere and put some test objects in to see what it looked like. Whew, what a lot of steps. I don’t suppose that anybody else has a faster way to convert 6 stills (top, bottom, left, right, front, back) into a spherical map?
It is REALLY low-res to speed render times for my testing. And it isn’t the same planet (again, just to speed testing). Eventually I will be using the Doomsday Planet landscape for an animation, and step 1 is to put a big structure on the landscape. Then will be making the characters (the very first time I have done it :o ), recording the voices, animating…making CG is hard work.
You can see the test here (450KB).