Door mat render with the GE

Hello mates,
That’s my very first post in here, I’m french and I’m a NBU (noob-blender-user :smiley: )
I’d like to make a walkthrough little demo, there are a lot of ressources out there but I didn’t find exactly what I was looking for. When I render my scene which contains a door mat, everything’s OK, but in the GE using ‘P’, I’ve just got a white plane mesh…I did ctrl+Z before that to display textures.

I used this grass tutorial to do my door mat >

Thanks for your help :slight_smile:

umm im 100% positive that the ge doesnt support particles in realtime…there are scripts such as beast or fiber or maybe even simple UV should work

The blender GE mainly uses uv-mapping to give models true life.

Particles can be used in the GE(I believe) but not in such away you are wanting.

Generally what you would do is create a texture that looked like a mat and uv it on to the model.