Well, I seem to be having some problems with a game that I am working on. The door is what I am working on at the moment. It will open when I push the appropriate button, and close. The two problems is, when I try and add in a sensor that causes it to only work when the player is near it, it won’t work, no matter where the player is. That, and when I push the button to open it, without the sensor that detects the player, it will open just fine, but then the player acts like the door is still there. I will include the appropriate files. Any other constructive criticism is appreciated. And before anybody feels the need to point it out, I know the jump and the camera are still screwy.
One more thing: The controls use WAD for movement, Space to jump, Enter to open the door, and the scroll button on the mouse to increase/decrease your speed.
Yet another thing I forgot: There are two doors there. I was experimenting with something. You can just delete one of them if it bugs you.
Walking man no weapons.blend (485 KB)