After 8 years of not doing any 3d modeling, I am back with a fun new project to get me back into the game. I’m currently working on a sculpt of Nature’s Prophet from Dota 2 that I will be 3d printing.
I’ve been practicing sculpting for a few weeks now, but I have a ton to learn!
Got to fix a few more proportions and sculpt horns and a body.
Any critique and advice is welcome!
Thank you! It’s actually incredibly easy to get stylized sculpted looking hair without having to sculpt it and have lots of control over.
Here’s a link to a good tutorial on it by YanSculpts.
It’s been a week and I’ve made a little progress. I’m still slow at sculpting but I’m beginning to fine tune my set up to work faster. Still have a few more things to sculpt and a lot of things to refine. There’s a few trouble spots that I’m having a hard time making look good.