Dothraki fury

Made using only bendy bones for deform. Hope you like it :slight_smile:

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I featured you on BlenderNation, have a great weekend!

You’re #featured! :+1:

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This is excellent! Love the animation style.

lovely animation love the style!

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Very nice work! :+1:

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Seriously dude. Awesome.

many thanks, really apreciate your comments :star_struck:

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this is so much awesome !!!

thanks! there is a version with sound here:

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this is incredible. love this!

Outstanding!!!

Oh one thing I was wondering about: when you set up the eyes, I’m assuming you built a rig to control the visibility of the squint and the open eyes so you could switch between them? What actual property did you link it to? I guess I’m asking, what animatible property changes the visibility?

Well done! :+1:

most of the expressions and controls are done by shapekeys. Also you can scale an object to 0 for disable it. And all that controlled by bones to be easily done. :+1:

You can read more about this work on BlenderNation: