Made using only bendy bones for deform. Hope you like it
I featured you on BlenderNation, have a great weekend!
This is excellent! Love the animation style.
lovely animation love the style!
Very nice work!
Seriously dude. Awesome.
many thanks, really apreciate your comments
this is so much awesome !!!
thanks! there is a version with sound here:
this is incredible. love this!
Outstanding!!!
Oh one thing I was wondering about: when you set up the eyes, I’m assuming you built a rig to control the visibility of the squint and the open eyes so you could switch between them? What actual property did you link it to? I guess I’m asking, what animatible property changes the visibility?
Well done!
most of the expressions and controls are done by shapekeys. Also you can scale an object to 0 for disable it. And all that controlled by bones to be easily done.
You can read more about this work on BlenderNation: