Double-Sided UV maps??

How do you get a UV texture to show on both sides, like for a game character? My newest character has a cape, and I don’t want it invisible in real-time because of Normals! Do you just press ‘Double Sided’ or something?
~Suu999

Just hit Double Sided, and your problem should be solved.

im having the exact same problem as we speak. hitting double sided doesnt seem to help…

in face select mode, select all of your faces
hit the double sided button in the paint buttons [in edit buttons…]
hit copy drawmode

in face select mode, select all of your faces

Sorry, I forgot to mention that. :expressionless: :expressionless: