This is probably an easy noob ?, but how do you make it so thing’s ar visible from under, and on top?
It is kindof an ‘easy noob’. But that’s alright, we were all new once, eh? In the ‘mesh’ box of the ‘editing’ tab, make sure ‘double sided’ is selected.
it is, but it still don’t work??Blend:
Press F in object mode to go to UV texturing, and under mesh options (same place) there should be some UV options and on the right is where you’ll find “Double Side”
yea u beat me to it QNev yea When you press F there’ll be options like Text,Tiles, etc. It’s under that. But to turn it on u must select each individual Face. So select a face, press double side select another face press double side, and keep doing that
it works for me… select all faces (in face-mode) you want be two-sided, press Twoside and then Copy Draw Mode to copy it from the active face to all selected
Go to editmode and press ctrl+N, This should work…
harsha: that fixes normals. We’re talking about draw sides. To save power, you don’t render the sides that can’t be seen from outside.