I don’t know if this is possible by default or python is needed: I’m making a pacman type game but for example, when I hit an enemy and lose a life I would like to reset the pacman position to the center but not restarting the full scene (I want to keep the points and so on where they are). Is it possible without python coding? Or do I need to? How so?
Also, is it possible to give an animation to the mouth opening and closing as the figure walks? I tried to add the node replacing the mesh but since it’s needed to close and open (2 different meshes) I don’t know how to separate them by time for example.