Doubt in Constraint.Flipping plank

Dear Friends

I am making a video game .I am a beginner. I have to make a plank something like this.


thanks …this problem has been resolved now …one of the members suggested me to put collision modifier and it worked like butter :slight_smile:


You need a rigid body constraint in Hinge Mode. That’s all.

Here is a very quick and very dirty Demo.


plank.blend (73 KB)

thanks …i got it :slight_smile:

Now there is a new issue I am facing …hope I am moving ahead in dynamics with these doubts and queries :slight_smile: