Hi! I have a few doubts regarding Blender 2.5 and I thought it would be a good idea to create a thread dedicated only for this. So it’s easier to find things in one place avoiding asking the same questions over and over and especially leave the topic about blender updates more focused.
Despite the amazing progress on 2.5, I still have two main concerns about it. Two targets for 2.5 and AFAIK, for Durian, were multiple object editing for dealing with complex scenes and object History. Up to now I haven’t seen anything about those two things that, unfortunately, for me are the most important ones together with the realtime feedback (that is already working). What is the status/plans for those things?
Some few other questions:
1-The work being done by Jashka on particles will be included into Blender 2.5?
2-The new point cache is only for particles or cloth/meshes too?
3-Will this point cache system be compatible with Autodesk products like Maya or Max?
I have A LOT of interest about particularly number 3 because it would greatly help us here to introduce Blender in our pipeline. I believe in the near future Softimage will adopt the same caching format too and then all Autodesk products will share a single format for point caching. This would be particularly useful for Blender as it’s renderer is not quite up to the pair with the options available in those packages.