Draft camera shot of a set with proxy characters and basic materials & lights

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[video]http://www.youtube.com/user/simonkinane?feature=mhsn#p/c/6EAE6E76F4BF0D6B/3/E7y-uIlgWl4[/video]

This production draft was realised with Blender
to model .dxf architectural drawings of a set
proposal for the film I’m working on.

It revealed an odd quirk with area lights
(the flickering) and an interesting application
of the “grain” artefacts in approximate AO.

Questions and criticisms are welcome,

-Simon.